Scrum的心跳 – 每日站立

The “daily scrum” is one of the important event for monitoring the heartbeat of your scrum project and is a “good habit” for your team. The purpose of the daily scrum is to increase the team’s communication and focus by answering 3 questions. (“每日Scrum”是监控Scrum项目心跳的重要事件之一,也是团队的“好习惯”。每日Scrum的目的是通过回答3个问题来加强团队的沟通和关注。)

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Scrum: 中的Sprint是什么?

Sprint is a Timeboxed iteration with a continuous development cycle. In Sprint, the planned workload must be completed by the team and ready for review. Scrum projects are subdivided into small and consistent time intervals, called sprint. They can be as short as a few days, usually no more than three to four weeks. (Sprint是一个持续开发周期的时间盒迭代。在Sprint中,计划的工作量必须由团队完成并准备好进行审核。Scrum项目被细分为小而一致的时间间隔,称为sprint。它们可以短至几天,通常不超过3-4周。)

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Scrum Sprint循环的8个步骤

This article show you how scrum framework is operated in a general sense. It can be illustrated in 8 typical steps. It leads you through the entire Scrum lifecycle from the start to the end. (本文向您展示了一般意义上如何操作Scrum框架。它可以用8个典型步骤来说明。它将引导您从开始到结束整个Scrum生命周期。

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Scrum: 什么是产品Backlog修饰?

A Scrum product backlog is simply a list of things to do for the project. The Product Owner creates, maintains, and regularly re-order a list of feature to be implemented for a product for adapting to emerging requirements, customer feedback, and market changes. (Scrum产品积压只是项目要做的事情列表。产品负责人创建,维护并定期要为产品实施的功能列表重新排序,以适应新出现的需求,客户反馈和市场变化。)

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什么是Scrum Ceremonies?

Scrum processes are distinguished from other agile processes by specific concepts and practices, and are classified into roles, rituals (also called events or meetings) and artifacts. (Scrum流程通过特定的概念和实践与其他敏捷流程区别开来,并分为角色、仪式(也称为事件或会议)和工件。)

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Scrum活动是什么?

The Scrum framework includes the Scrum team and its associated roles, events, artifacts, and rules, and each component within the scope of a specific purpose is essential to the success and use of Scrum. (在Scrum的框架包括Scrum团队及其相关的角色,事件,工件,和规则,与作为特定目的范围内的每个组成部分,是对Scrum的成功和使用是必不可少的。)

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什么是敏捷估计?

Agile teams use collective estimation methods to estimate their workload. Group estimation usually uses planning poker as a tool, and teams perform group estimation by playing estimation games. Planning poker is considered to be the most effective and interesting technique for workload estimation in agility. (敏捷团队的估计工作量使用了集体估算方法。集体估算通常使用规划扑克作为工具,团队通过玩估计游戏进行集体估算。规划扑克被认为是在敏捷中进行工作负荷估算的最有效和最有趣的技术。)

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S​​crum: 谁创建 Product Backlog项目或用户故事?

The Product Owner (PO) “owns” the product backlog on behalf of the stakeholders, and is primarily responsible for creating it. He or she may instruct the development team and/or the Scrum Master to help him/her in defining the backlog items and in estimating them. (产品所有者(PO)代表利益相关者“拥有”产品积压工作,并主要负责创建积压工作。他或她可以指示开发团队和/或Scrum主控来帮助他/她定义积压项和估计它们。)

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